If you can’t remember the path, navigate to the folder of your mesh. Click “Mesh File.” You’ll now see the text box that requires you to place the “MeshID.” This is the path where you saved your mesh on your computer.Press “Properties” to access your mesh characteristics.Open your Roblox and enter the “Edit” or “Build” mode, depending on whether you’re on the study or main page. Once you’ve created your mesh, you can now import it into your game: Alternatively, press the “Y” key to start creating a new mesh. Hit the “Enter” button to complete your mesh or press “Delete” to remove the most recent point placed.You can also edit vertices by pressing “Insert” or “Home.” The program will now give you a manipulator, allowing you to edit the vertices. Keep placing more vertices to make an n-sided or quad mesh.Place the third vertex, and an edge will connect the vertices.Maya will create an edge between the first and last points you place. You can also choose to snap them into existing geometry. Maya will place vertices on your ground plane. Open Maya and choose “Mesh Tools,” followed by “Create Polygon Tool.”.
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